It’s no secret that top apps on each platform have strong mobile user experiences and enjoy a kind of prestige and envy from all types of developers. But do the most popular apps secretly reveal a little more insight into the habits and personalities of their customers? Let’s take a closer look.

Top 5 Apps for iOS

The top five most popular free apps for iOS are:

– Facebook Messenger
– Facebook
– Instagram
– YouTube
– Snapchat

The top five most popular paid apps are:

– Minecraft Pocket
– Dark Sky Weather
– Heads Up (a party game made popular by Ellen DeGeneres)
– Lifeline (A text-based astronaut guidance game)
– Plague, Inc.

What They Reveal About iOS Users

The free apps show that iOS users are into sharing – especially social sharing. From filter effects through Instagram to “private” conversations on Snapchat, iOS users are connected to their friends, family and colleagues through a variety of applications.

The paid apps demonstrate that iOS users aren’t afraid to have a little fun either! But notice how many of the games are also social in nature. Games like Minecraft thrive on sharing, and even Lifeline, which involves you directing and texting messages to a stranded astronaut, encourages social-type bonds with the character.

In short, iOS users enjoy documenting and watching the world around them. Friends, family and good times are always on the agenda, but virtual worlds are just as attractive, whether you’re building something amazing with your pals, or spreading the flu!

Top 5 Apps for Android

The top five most popular free apps for Android are:

– Gmail
– Google Chrome
– Facebook
– WhatsApp
– Angry Birds

The top five most popular paid apps are:

– Minecraft Pocket
– Where’s My Water? (A puzzle-based game by Disney)
– Asphalt 7: Heat (A Racing Game)
– Poweramp Full Version Unlocker (A full-featured music player)
– Beautiful Widgets Pro (Personalization for your home screen via widgets – such as weather, world clocks, etc.)

What They Reveal About Android Users

Android users are all about getting things done, and they do that via the already familiar Google apps like Chrome and Gmail. Social sharing isn’t as high of a priority for them, but there’s a definite trend with regard to games.

Their app habits show that they’re into a good deal more personalization and freedom. They want to make their devices their own and make them unique. They’re also into building and sharing as well as working out the brain via some challenging puzzles. But Android users are also not afraid to put the pedal to the metal and let off some steam with games that don’t require much thought, but do require fast reflexes.

Here, there’s less of a trend toward sociability and more of a focus on freedom and customization. Android users like having choices and tend to want to be in more control over their apps as a whole.

The Bottom Line on App Choices

While it may be unfair to pigeon-hole all users into these categories based on their app choices, there’s no doubt that the mobile app world is continuing to grow and evolve as it stretches its wings in an attempt to find and be something for everyone.

From email to social chat, photo filters to catapulting birds, it’s easy to think that there’s nothing a device can’t do. Still, the best part about downloading and owning these apps are in how they impact and improve your life on a day to day basis. Whether you want to be more productive, organize or coordinate an event or just have fun, both app platforms give you the ability to do all these things and more.

What are your thoughts? Do app choices dictate the behaviors and personalities of an entire group of users? Or is it possible to segment users too far based on their apps? Tell us what you think by contacting us and share your own perspective!

 

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The official music video of “Rise Up” from Eddy’s Start An Uproar! EP.

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Mobile Apps You Should Check Out ( Format: Video )

Let’s get into its Design. Apple Watch offers a 38mm and 42mm face height, depending on whether you’re used to wearing a smaller or larger face traditional watch. They’ve designed 6 different metal finishes, including 18-Karat rose or yellow gold, to create a higher end timepiece. Three different main designs suit virtually any style including the “Watch” version, “Watch Sport,” and “Watch Edition.”

Now this is where things get even more interesting. The face is completely customizable, “What!” You can select a look that is a traditional chronograph or digital numbers. Or do something offbeat like Mickey Mouse that taps his toe with each second that ticks by. Choose a flower that blooms, a jellyfish that swims, or a butterfly that flutters its wings. You can follow the sun’s position in the sky, or the exact position of the planets. The possibilities are endless.

The user experience and plenty of the Watch’s features are exactly pretty seamless and meet expectations. It syncs with our messages, calls, and mail. You can easily start a task on your Watch and finish it on your iPhone However, a few of the standards are kicked up a notch. Emoji’s are animated and customizable. You can easily send audio messages as you would a text. Or send friends your current location on a map.

The built-in apps are quite impressive with some bells and whistles we haven’t seen before. The Digital Touch feature lets you communicate in so many creative and fun ways. Three of our favorites are:

  • Sketch – Use your finger to draw something quickly. Your friend on the other end can watch your drawing animate, then respond with a custom creation for you.
  • Tap – Let friends or loved ones know you’re thinking of them with silent, gentle tap patterns they’ll feel on the wrist. You can even customize taps for different people.
  • Heartbeat – When you press two fingers on the screen, the built-in heart rate sensor records and sends your heartbeat. It’s a simple and intimate way to tell someone how you feel.

The health and fitness app monitors calories and activity pretty well and as expected. We also love the Apple Pay feature that can be used at compatible retailers all with a simple swipe of your wrist. Those are some initial thoughts we had. We looking forward to sharing more UX Design and Mobile App Development tips as we learn more about the Apple Watch in the coming months.

But, please contact us if you need our help in building an app for the Apple Watch.

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Key Components of a Successful App Business ( Format: Standard )

Onida Electronics

Worry Free Labs’ CEO Paul Choi recently had the opportunity to talk about what makes a successful app business as a guest professor on the The App Academy Podcast. Paul discusses some key elements that play important roles in the success of an app business in today’s world and dives into these three in particular:

  • Innovation: Having a truly innovative idea with a sound business model to back it
  • Strategy: Having a focused plan for executing design, development, testing and marketing
  • Team: Having a strong, experienced team that works well together

Paul stresses how critical these three components are and discusses how these key components helped pave the road to success for , an innovative iOS mobile app that Worry Free Labs helped design and build.

Listen to the full episode and contact us to learn more.

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Google Nexus

WordPress, how do I love thee? Let me count the ways (in 140 characters or less).

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Post Format: Chat

Abbott: Strange as it may seem, they give ball players nowadays very peculiar names.

Costello: Funny names?

Abbott: Nicknames, nicknames. Now, on the St. Louis team we have Who’s on first, What’s on second, I Don’t Know is on third–

Costello: That’s what I want to find out. I want you to tell me the names of the fellows on the St. Louis team.

Abbott: I’m telling you. Who’s on first, What’s on second, I Don’t Know is on third–

Costello: You know the fellows’ names?

Abbott: Yes.

Costello: Well, then who’s playing first?

Abbott: Yes.

Costello: I mean the fellow’s name on first base.

Abbott: Who.

Costello: The fellow playin’ first base.

Abbott: Who.

Costello: The guy on first base.

Abbott: Who is on first.

Costello: Well, what are you askin’ me for?

Abbott: I’m not asking you–I’m telling you. Who is on first.

Costello: I’m asking you–who’s on first?

Abbott: That’s the man’s name.

Costello: That’s who’s name?

Abbott: Yes.

Costello: When you pay off the first baseman every month, who gets the money?

Abbott: Every dollar of it. And why not, the man’s entitled to it.

Costello: Who is?

Abbott: Yes.

Costello: So who gets it?

Abbott: Why shouldn’t he? Sometimes his wife comes down and collects it.

Costello: Who’s wife?

Abbott: Yes. After all, the man earns it.

Costello: Who does?

Abbott: Absolutely.

Costello: Well, all I’m trying to find out is what’s the guy’s name on first base?

Abbott: Oh, no, no. What is on second base.

Costello: I’m not asking you who’s on second.

Abbott: Who’s on first!

Costello: St. Louis has a good outfield?

Abbott: Oh, absolutely.

Costello: The left fielder’s name?

Abbott: Why.

Costello: I don’t know, I just thought I’d ask.

Abbott: Well, I just thought I’d tell you.

Costello: Then tell me who’s playing left field?

Abbott: Who’s playing first.

Costello: Stay out of the infield! The left fielder’s name?

Abbott: Why.

Costello: Because.

Abbott: Oh, he’s center field.

Costello: Wait a minute. You got a pitcher on this team?

Abbott: Wouldn’t this be a fine team without a pitcher?

Costello: Tell me the pitcher’s name.

Abbott: Tomorrow.

Costello: Now, when the guy at bat bunts the ball–me being a good catcher–I want to throw the guy out at first base, so I pick up the ball and throw it to who?

Abbott: Now, that’s he first thing you’ve said right.

Costello: I DON’T EVEN KNOW WHAT I’M TALKING ABOUT!

Abbott: Don’t get excited. Take it easy.

Costello: I throw the ball to first base, whoever it is grabs the ball, so the guy runs to second. Who picks up the ball and throws it to what. What throws it to I don’t know. I don’t know throws it back to tomorrow–a triple play.

Abbott: Yeah, it could be.

Costello: Another guy gets up and it’s a long ball to center.

Abbott: Because.

Costello: Why? I don’t know. And I don’t care.

Abbott: What was that?

Costello: I said, I DON’T CARE!

Abbott: Oh, that’s our shortstop!

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